Bug Fixes
This morning I implemented some bug fixes:
1. Fixed an issue where bombs could be pushed while currently moving. This allowed unintentional solutions to the puzzle.
2. Fixed an issue where cobblestone could be blown up by a bomb moving alongside it (without being stopped).
And some quality of life improvements:
1. The pause and select menus now more clearly and directly communicate to the user.
2. Sound effects for death and bombs
3. Added new music from the r/gbstudio
These updates have not been added to the live file yet. After a clear tutorial animation is made, I will update it. The idea is to clarify that any bomb with complete contact with a cobblestone while stopped will explode the cobblestone. Playtesters have had issue understanding that a bomb does not need to be "pushed into" a cobblestone but rather meet the complete contact requirement.
Files
Cryptiq
A three episode demo of a gameboy game.
Status | Prototype |
Author | Eggy Toast |
Genre | Puzzle |
Tags | 2D, 8-Bit, Retro, Singleplayer |
More posts
- Major Improvements PublishedMay 12, 2022
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