Bug Fixes


This morning I implemented some bug fixes:

1. Fixed an issue where bombs could be pushed while currently moving. This allowed unintentional solutions to the puzzle.

2. Fixed an issue where cobblestone could be blown up by a bomb moving alongside it (without being stopped).

And some quality of life improvements:

1. The pause and select menus now more clearly and directly communicate to the user.

2. Sound effects for death and bombs

3. Added new music from the r/gbstudio

These updates have not been added to the live file yet. After a clear tutorial animation is made, I will update it. The idea is to clarify that any bomb with complete contact with a cobblestone while stopped will explode the cobblestone. Playtesters have had issue understanding that a bomb does not need to be "pushed into" a cobblestone but rather meet the complete contact requirement.

Files

Cryptiq.zip Play in browser
May 10, 2022

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